A.EmulationIII.Emulation Perspectives
B.The Video Game Rent Chain39
C.A Case Study: UltraHLE
A.Impetus for Emulation: User Community's PerspectiveIV.Strategic Options for Meeting the Challenge of Emulation
B.In Defense of Corporate Assets: Game Makers' Perspective
C.Legalities of Emulation
D.Emulators
E.Emulation Software
A.Embrace and Monetize EmulationV.Conclusion: A Three-Pronged Strategy for Meeting the Challenge of EmulationVI.Appendix: Exhibits
B.Expand Game Availability
C.Build and Protect Intellectual Property Rights
A.Exhibit 1: Types of Emulation
B.Exhibit 2a: Video Game Console Emulation Timeline127
C.Exhibit 2b: Video Game Console Releases and Processing Power128
D.Exhibit 3a: Processing Power Comparison: PC v. Game Console
E.Exhibit 3b: Processing Power Comparison: Intel v Nintendo 64
F.Exhibit 4: Video Game Industry Value Chain
G.Exhibit 5: Consumer Broadband Adoption and Online Gaming132
H.Exhibit 6: Comparative Trademark Protection133